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Go Rules
Liberties, captures, ko, suicide, passing and how a game of Go ends.
0 articlesBeginners
Start on 9×9: what to learn first, common beginner mistakes and your first month of Go.
0 articlesOpenings
The first moves of the game: corners, sides, the centre and dividing an empty board.
0 articlesJoseki
Standard corner sequences, learned for their ideas rather than memorised.
0 articlesLife and Death
Two eyes, false eyes, living and dead groups: the most important skill in Go.
0 articlesFighting
Attacking weak groups, capturing races, invading and reducing in the middle game.
0 articlesEndgame
The last moves of the game: closing borders, counting move values and not losing points.
0 articlesScoring
Territory and area scoring, komi, dead stones and how both players agree the game is over.
0 articlesGo in Vietnam
How cờ vây is played and taught in Vietnam, the words you will hear and where to play.
0 articlesGlossary
Go terms explained: liberty, atari, ladder, net, sente, gote, joseki, fuseki, tesuji…
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